Embedding technology in to our learning allows us to create more powerful and meaningful lessons for our learners. iPad has allowed us to add creative freedom in to areas of learning that would normally be ‘fixed’, such as allowing learners the opportunity to produce short films or graphic novels in place of traditional writing exercises; unlocking their potential.
Pupil & Teacher Coverage
We endeavour to create real world links in as much of our learning as is practicable, utilising social media, visits from guests such as explorers and authors, highlighting real world uses of technologies and coding, physical visits to locations where possible and virtual tours when not. By linking topics in with real world examples, we increase engagement and understanding leading to rapid increases in pupil knowledge and aspirations.
" Having an iPad means that if I get stuck I don’t have to wait to ask my teacher how to move forward. I can use my iPad to research the subject or I can rewatch screen recordings of my teacher explaining the work."
Year 6 Pupil
We use the Everyone Can Create resources to easily integrate creativity in to our existing lessons in a variety of subjects, including art, maths, science, history and coding. We first introduced the programme at the start of the 2018-2019 academic year. The scope of the content, from film to music, art to photography and everything in between has allowed pupils to flourish in areas of the school curriculum that they may otherwise have lacked confidence in.
Drawing encourages pupils to observe the world around them in more detail, examining how things are constructed and how they operate. Drawing allows pupils to express ideas that they may struggle to articulate using the written word. Pupils learn valuable skills such as symmetry, which can aid in mathematics, as well as how use lines, shapes, shade, colour and texture in areas ranging from doodling, sketch noting, portrait and graphic design.
Music enriches our world, but can also be used as a powerful way to tell stories. Pupils learn the building blocks of music, examining the verse, chorus and bridges from songs that they are already familiar with; building confidence and understanding to help them create music of their own. Pupils create samples and beats and learn to arrange multiple instruments and vocals using tracks. Using these skills, along with innovative tools like AI Drummers, allows our pupils to express themselves through music and add individual flair to their rich, multimedia presentations.
Through the process of framing and capturing photos, pupils gain more understanding of the world around them. The iPad camera allows pupils to capture striking photos, practicing composition, balancing light, shadow and tone, using 'thirds' to create aesthetically pleasing results, as well as experimenting with symmetry in a link with mathematics.
Video represents a powerful method of expressing thoughts and ideas, informing, influencing and inspiring an audience. Using the iPad camera, along with apps such as Clips and iMovie, pupils discover how lighting, camera angles, perspective, pacing and narrative can be used to inform, inspire and delight in equal measure.
Everyone Can Code
Coding is an essential skill for the current generation of learners; an increasing number of jobs require the critical, computational thinking and problem solving skills that writing and debugging code develop. An integral part of our approach to teaching these skills is following the ‘Everyone Can Create' programme developed by Apple, using Swift Playgrounds on iPad.
Learners are given the opportunity to work through the ‘Learn to Code’ resources, allowing them to pace their own learning, revisiting sections and concepts as necessary. Before even picking up an iPad, we teach the fundamental concepts of commands, sequences and functions using practical hands-on approaches to lessons. Examples of such lessons include ‘writing’ instructions by creating video treasure hunts using the iPad and Clips, enhanced further through the use of augmented reality apps such as ARrrrrgh, or fixing broken toys by reassembling them and debugging the instructions.
When pupils load Swift Playgrounds for the first time, the friendly and intuitive interface helps them to settle immediately, without feeling daunted by the prospect of writing code.
"Swift Playgrounds is a great app and it really helped me to learn how to code. I love solving each level using as few steps as possible. Being able to watch Byte move around the levels, collecting gems and toggling switches, really helps me understand what the code I have written is doing and helps me debug it when something goes wrong."
Year 5 Pupil
Apple Teacher is a free professional learning programme designed to support and celebrate educators using Apple products for teaching and learning.
All of our teaching staff hold Apple Teacher status, or are working towards completing the programme. Apple Teacher helps our staff to effectively weave the iPad in to their lessons, improving pupil engagement and accelerating their learning.
Every teaching iPad is paired with an Apple Pencil, unlocking new opportunities by allowing staff to quickly and accurately create diagrams to explain concepts which can then be shared with pupils as screenshots or screen recordings via AirDrop and Apple Classroom.
Using Apple Pencil, teaching staff are able to mark pupil work directly on the iPad, offering feedback and advice on the next steps pupils should take to improve their work; without printing out potentially unfinished projects.
Classroom is a powerful app for iPad that helps us guide learning, share work, and manage pupil devices. Using Classroom, teaching staff can launch a specific app, website, or textbook page on any iPad in the class, share documents between themselves and pupils, or share pupil work on the class interactive board using Screen Mirroring.
Teachers can monitor which apps students are working in, offer guidance and support, mute student devices and when class ends, see a summary of pupil activities.